Which branch should I prefer in engineering?

In which technical field are gadgets made?



I am preparing for the engineering college entrance exam. Somehow, it struck me that I don't even know which branch to take or what type of education to choose. I've always wanted to do cool things that robots don't like in particular, but I like something that is worth such use, but I know that there are few branches that I can however acquire the necessary knowledge for devices like Manufacture televisions or telephones that deal with semiconductors and transistors.

So what is the branch that allows me to create gadgets like modern use? Perhaps I would like to have something to do with creating gadgets that can interface with black and white users and with the digital world. That's all i want to know

Note:

I couldn't find the day I needed. Maybe it's not good enough for me to rely on.

Reply:


This question is leading. It makes people see that you want to become some kind of electrical engineer. However, none of the answers actually answer you without knowing it.

Creating gadgets is not a technical branch. It is an interdisciplinary branch that combines many different areas. Ultimately, it doesn't matter whether you're an industrial designer or an engineer. You will get a suitable foundation for studying in most engineering branches. Be it EE, mechatronics, electrical engineering, mechanical engineering, etc.

What counts after that is the work. If you want to come up with innovative designs, you have to work at your leisure with what you want to do in your spare time, and unfortunately, at least in part, with your own money.











Consumer electronics, in general, is a multidisciplinary project that includes product design, UI design, electrical engineering, and software engineering.

The construction of machines with mechanical drives and electronic control (robots if you wish) is usually called Mechatronics classified

So it really depends on which aspect you are interested in. Mechanical engineering gives you a fairly broad base, but it can also include elements of thermodynamics and fluid dynamics that are less relevant.

On the whole, it sounds like you should check out courses that cover the subject

  • Engineering / mechanical construction (especially CAD)
  • Product design
  • Manufacturing
  • Electrical and electronic engineering
  • Software and computer science
  • Control technology

As well as the basic technical principles such as statics, kinematics, dynamics and materials.

Often times, engineering courses have some type of specialization and a general ethos. I would suggest that you seek a course that has a practical, project-based focus. You might find pure electrical engineering or electronics a bit tight. And software design is an entirely different matter.

It sounds like something with a focus on product design would suit you. The standard courses can be automotive engineering or a broad mechanical engineering or general engineering course. In fact, some of the biomedical engineering courses might fit in well as they tend to be focused on product development.

By undergraduate level, the specific content probably doesn't matter that much as long as the course content is interesting and engaging, but it seems like you would prefer something that takes a hands-on, project-based approach.

Usually an engineering degree indicates an adequate understanding of the subject, but is not actually a professional qualification, and professional engineers generally require an additional level of work experience or a higher academic, research-based qualification to be of any use.


Edit in response to a comment from OP.

Whether or not formal education is the best way to go is somewhat subjective. Formal qualifications are certainly not required, but you will certainly need an alternate strategy for gaining the kind of technical knowledge that is strictly required.

Obviously, there are also significant career and employment benefits of having recognized qualifications.

To be honest, a structured course is likely a sensible option unless you know exactly which alternative route you are considering.

Again, at this stage you are not really getting involved in any particular area and the basic skills you will learn are highly transferable.

If you are unsure, it is also a good idea to take a closer look at the curriculum and get a better idea of ​​what is being taught.




My engineering degree was in what was called combined engineering and you had a modular or “pick and mix” style so you may want to take a close look at the degrees that are offered.

Our department had courses in digital signal processing, thermal fluids, power plant analysis, stress and structures and many in between.

In fact, I don't remember anyone doing an identical subject group among my colleagues.


To make something like an electronic device, you need to have an interdisciplinary knowledge. You need sensors that require knowledge of instrumentation. If the sensor is electronic in nature you should know how to connect it and therefore need knowledge of embedded systems for embedded systems to work you need to program the chip. To program a chip efficiently with proper resource management you should use the Understand the architecture of the chip that is embedded and the list continues. So I wanted to say that you should first decide whether you have a degree in hardware-oriented or hardware-oriented architecture, then usually people with a passion for that subject who take a course in electrical engineering and further specialize in software-oriented subject Take electronics if a hardware-oriented subject or electronics and communication take a master's degree in one of the subject areas of computer science.

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